Big Update!


Hello everyone!
It's been a while since I've updated. Pocket GM has had some minor tweaks, but the big update is with Pocket Rules.
In Pocket GM, the Wilderness/Biome table has had a bit of an overhaul, and the Factions table (now the Organizations table) is now a single card draw.
In Pocket Rules, my neverending quest to get the gameplay and character creation just right continues. I've added some backstory generator tables and have reduced the size of the item tables (hopefully without making them any less evocative). The system now uses just playing cards for everything, rather than requiring dice. I have also tried to clarify some language that was a little vague.
Thank you for taking a look, as always, and I hope you enjoy!
Files
Get Pocket RPG
Pocket RPG
Compact rules for roleplaying in any world.
Status | Released |
Category | Physical game |
Author | zamarren |
Genre | Adventure, Card Game, Role Playing |
Tags | Game Design, No AI, rules-lite, Singleplayer, Solo RPG, storygame, Tabletop |
Leave a comment
Log in with itch.io to leave a comment.